
Located at $1958E0 are unused weapon icons. (Source: Original TCRF research) Weapon Icons Unused This weapon was replaced some time in the game's development with the Beat Whistle, an item that lets you escape from bottomless pits. In 7, the buster behavior is the same, but Beat will never appear to attack enemies, making it pretty much worthless. Most likely, the Beat weapon would have acted like it did in Mega Man 5 and 6, with Beat flying into enemies while still allowing you to shoot your buster (but not charge it). Unfortunately, in both versions, the weapon is completely unimplemented. Note also that its position in the final matches its position in the prototype, while the B. This picture of the Rockman 7 prototype shows the removed icon. Its icon has been removed from the game, however, replaced with a green M. Beat will take the Super Adapter's place on the subscreen. Setting 7E0B9D to FF will allow you to select an unimplemented weapon, Beat, from the weapons subscreen.


Left / Right – Cycle through object animations.The cursor used to choose between sound effects and music is invisible.Ĭode C0062002 ( C0062802 for the Japanese version) will load a fairly complex object viewer after the Capcom logo. Mineshaft Escape = Tengu Man Stage (MM8 SAT)īeast = ELECTRICAL COMMUNICATION (RM8 OP)Įmpty Boss Room (Alt.Code C0062004 ( C0062804 for the Japanese version) will load a sound test after the Capcom logo. If you notice any bugs or typos, or have suggestions for songs that would be better suited than the ones I selected, feel free to comment! This is my first time trying to put out something like this but I gave it my best.ĭownpour (Mirror) = Pirate Man Stage (MM&B GBA)ĭross (Mirror) = Cold Man Stage (MM&B GBA)Ībandoned Mine Shaft = Bass' Betrayal (MM7) Look out for a very special song for the Beast fight.

Mega Man & Bass' music is almost entirely pulled from the Super Famicom release, but a couple of GBA renditions slipped in as well. Music is pulled from both the PlayStation and Sega Saturn versions of Mega Man 8. This mod (intended for use with ☢ Nato Potato ☢'s Soundtrack Menu Mod, and TeSLaSP2's Jukebox Mod) will allow you to switch the game's default soundtrack to various tracks from Mega Man 7, Mega Man 8, and Mega Man & Bass.
